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authorBrian Paul <[email protected]>2010-09-14 09:37:35 -0600
committerBrian Paul <[email protected]>2010-09-14 09:37:37 -0600
commit7993832c12bba578010005b344dcd3817be84a42 (patch)
tree59c27bba7e33fdc3ac7673737b17e1c7e298db93 /src/glx/indirect_init.c
parent83f5f50f2f69adae497c71ac48e4e0177979ebff (diff)
mesa: update to version 64 of GL/glext.h
A number of other files had to be updated as well because const qualifiers were added to the glMultiDrawArrays() function. Also, GL_FIXED is now defined in glext.h.
Diffstat (limited to 'src/glx/indirect_init.c')
-rw-r--r--src/glx/indirect_init.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glx/indirect_init.c b/src/glx/indirect_init.c
index ea051883988..9f1ee5930fc 100644
--- a/src/glx/indirect_init.c
+++ b/src/glx/indirect_init.c
@@ -53,7 +53,7 @@ static int NoOp(void)
* Create and initialize a new GL dispatch table. The table is initialized
* with GLX indirect rendering protocol functions.
*/
-struct _glapi_table *__glXNewIndirectAPI( void )
+struct _glapi_table * __glXNewIndirectAPI( void )
{
struct _glapi_table *glAPI;
GLuint entries;