diff options
author | Adam Jackson <[email protected]> | 2011-06-01 13:00:57 -0400 |
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committer | Adam Jackson <[email protected]> | 2011-06-02 15:37:22 -0400 |
commit | e09e5cb7d8b2d7a9d0ec61476e654528010b2b91 (patch) | |
tree | 1c25e9f2ad5e9a530d3e10f1b50962886d45bf50 /src/glx/indirect_glx.c | |
parent | 776a2a54473194e2f0926902276a1f880cded91f (diff) |
glx: Remove (unused, broken) fastImageUnpack fast path
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
Diffstat (limited to 'src/glx/indirect_glx.c')
-rw-r--r-- | src/glx/indirect_glx.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c index 1870edee371..b4f16c72536 100644 --- a/src/glx/indirect_glx.c +++ b/src/glx/indirect_glx.c @@ -404,10 +404,7 @@ indirect_create_context(struct glx_screen *psc, /* ** PERFORMANCE NOTE: A mode dependent fill image can speed things up. - ** Other code uses the fastImageUnpack bit, but it is never set - ** to GL_TRUE. */ - gc->fastImageUnpack = GL_FALSE; gc->fillImage = __glFillImage; gc->pc = gc->buf; gc->bufEnd = gc->buf + bufSize; |