diff options
author | Adam Jackson <[email protected]> | 2019-08-23 12:51:08 -0400 |
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committer | Adam Jackson <[email protected]> | 2019-09-12 13:23:32 -0400 |
commit | ad9c1838e0e096ab8aafadd65fa93e55259ec587 (patch) | |
tree | 2014815431ec151fc379186fbd0d2c35481a4c92 /src/glx/indirect_glx.c | |
parent | f812cbfd884b82c6d05f3c55d216fcd37caa68b1 (diff) |
glx: Remove unused indirection for glx_context->fillImage
This slot is always filled in with __glFillImage.
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glx/indirect_glx.c')
-rw-r--r-- | src/glx/indirect_glx.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c index cfae12f6c0d..d4a0b640ada 100644 --- a/src/glx/indirect_glx.c +++ b/src/glx/indirect_glx.c @@ -399,10 +399,6 @@ indirect_create_context(struct glx_screen *psc, gc->attributes.stackPointer = &gc->attributes.stack[0]; - /* - ** PERFORMANCE NOTE: A mode dependent fill image can speed things up. - */ - gc->fillImage = __glFillImage; gc->pc = gc->buf; gc->bufEnd = gc->buf + bufSize; gc->isDirect = GL_FALSE; |