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authorChia-I Wu <[email protected]>2010-12-26 18:24:13 +0800
committerChia-I Wu <[email protected]>2011-01-20 17:15:50 +0800
commite8c7d7598fb48237508f566204c71ba8f74d544f (patch)
tree7265601e9bddd2d5afd6e55637ae9efcf42b7fa2 /src/glx/indirect.h
parent9767d3b5ad08640737e9d8dd4feb046478ae1f4b (diff)
glapi: Fix OpenGL and OpenGL ES interop.
When --enable-shared-glapi is specified, libGL will share libglapi with OpenGL ES instead of defining its own copy of glapi. This makes sure an app will get only one copy of glapi in its address space. The new option is disabled by default. When enabled, libGL and libglapi must be built from the same source tree and distributed together. This requirement comes from the fact that the dispatch offsets used by these libraries are re-assigned whenever GLAPI XMLs are changed. For GLX, indirect rendering for has_different_protocol() functions is tricky. A has_different_protocol() function is assigned only one dispatch offset, yet each entry point needs a different protocol opcode. It cannot be supported by the shared glapi. The fix to this is to make glXGetProcAddress handle such functions specially before calling _glapi_get_proc_address. Note that these files are automatically generated/re-generated src/glx/indirect.c src/glx/indirect.h src/mapi/glapi/glapi_mapi_tmp.h
Diffstat (limited to 'src/glx/indirect.h')
-rw-r--r--src/glx/indirect.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glx/indirect.h b/src/glx/indirect.h
index f3222077bf5..b610cc20279 100644
--- a/src/glx/indirect.h
+++ b/src/glx/indirect.h
@@ -715,6 +715,10 @@ extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum int
extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+#ifdef GLX_SHARED_GLAPI
+extern HIDDEN void (*__indirect_get_proc_address(const char *name))(void);
+#endif
+
# undef HIDDEN
# undef FASTCALL
# undef NOINLINE