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authorMatt Turner <[email protected]>2012-01-24 11:34:42 -0500
committerMatt Turner <[email protected]>2012-01-24 11:34:42 -0500
commit027ce0c493a85c863df88b43f61aea34bcd4cd58 (patch)
treef845bb4ce46ffe9dfa3e77ed88f51d4e354ade96 /src/glx/indirect.h
parenta208468e04353239f2876cc2013f860b48a4f1c1 (diff)
Revert "Always build shared glapi"
This reverts commit adefee50d954151f76150af80207081ae3c247d9. Shared glapi was never tested with --enable-xlib-glx and turns out to cause a lot of problems. Conflicts: configure.ac
Diffstat (limited to 'src/glx/indirect.h')
-rw-r--r--src/glx/indirect.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glx/indirect.h b/src/glx/indirect.h
index f76201b64f1..b1fee9fc1a0 100644
--- a/src/glx/indirect.h
+++ b/src/glx/indirect.h
@@ -711,7 +711,10 @@ extern _X_HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer);
extern _X_HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
extern _X_HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
extern _X_HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+
+#ifdef GLX_SHARED_GLAPI
extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void);
+#endif
# undef FASTCALL
# undef NOINLINE