diff options
author | Kristian Høgsberg <[email protected]> | 2010-07-28 11:16:00 -0400 |
---|---|---|
committer | Kristian Høgsberg <[email protected]> | 2010-07-28 16:45:25 -0400 |
commit | c356f5867f2c1fad7155df538b9affa8dbdcf869 (patch) | |
tree | 4e9dcebb8bd1709506b70b11202a259586d31463 /src/glx/indirect.c | |
parent | 66fc35cde9ed68a09920ad6a28de794dd1d3aa8c (diff) |
glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.
Diffstat (limited to 'src/glx/indirect.c')
-rw-r--r-- | src/glx/indirect.c | 1000 |
1 files changed, 500 insertions, 500 deletions
diff --git a/src/glx/indirect.c b/src/glx/indirect.c index 172727860e8..0dea8e9f5a8 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -91,7 +91,7 @@ __glXReadReply(Display * dpy, size_t size, void *dest, } NOINLINE void -__glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, +__glXReadPixelReply(Display * dpy, struct glx_context * gc, unsigned max_dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, void *dest, GLboolean dimensions_in_reply) { @@ -138,7 +138,7 @@ __glXReadPixelReply(Display * dpy, __GLXcontext * gc, unsigned max_dim, #define X_GLXSingle 0 NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) +__glXSetupSingleRequest(struct glx_context * gc, GLint sop, GLint cmdlen) { xGLXSingleReq *req; Display *const dpy = gc->currentDpy; @@ -153,7 +153,7 @@ __glXSetupSingleRequest(__GLXcontext * gc, GLint sop, GLint cmdlen) } NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest(__GLXcontext * gc, GLint code, GLint vop, +__glXSetupVendorRequest(struct glx_context * gc, GLint code, GLint vop, GLint cmdlen) { xGLXVendorPrivateReq *req; @@ -185,7 +185,7 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; static FASTCALL NOINLINE void generic_3_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, rop, cmdlen); @@ -199,7 +199,7 @@ generic_3_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_4_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, rop, cmdlen); @@ -213,7 +213,7 @@ generic_4_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_6_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, rop, cmdlen); @@ -227,7 +227,7 @@ generic_6_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_8_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, rop, cmdlen); @@ -241,7 +241,7 @@ generic_8_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_12_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, rop, cmdlen); @@ -255,7 +255,7 @@ generic_12_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_16_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, rop, cmdlen); @@ -269,7 +269,7 @@ generic_16_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_24_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, rop, cmdlen); @@ -283,7 +283,7 @@ generic_24_byte(GLint rop, const void *ptr) static FASTCALL NOINLINE void generic_32_byte(GLint rop, const void *ptr) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, rop, cmdlen); @@ -298,7 +298,7 @@ generic_32_byte(GLint rop, const void *ptr) void __indirect_glNewList(GLuint list, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -324,7 +324,7 @@ __indirect_glNewList(GLuint list, GLenum mode) void __indirect_glEndList(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 0; @@ -347,7 +347,7 @@ __indirect_glEndList(void) void __indirect_glCallList(GLuint list) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_CallList, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4); @@ -361,7 +361,7 @@ __indirect_glCallList(GLuint list) void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glCallLists_size(type); const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); if (n < 0) { @@ -399,7 +399,7 @@ __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) void __indirect_glDeleteLists(GLuint list, GLsizei range) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -425,7 +425,7 @@ __indirect_glDeleteLists(GLuint list, GLsizei range) GLuint __indirect_glGenLists(GLsizei range) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLuint retval = (GLuint) 0; #ifndef USE_XCB @@ -458,7 +458,7 @@ __indirect_glGenLists(GLsizei range) void __indirect_glListBase(GLuint base) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ListBase, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4); @@ -472,7 +472,7 @@ __indirect_glListBase(GLuint base) void __indirect_glBegin(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Begin, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -488,7 +488,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; @@ -539,7 +539,7 @@ __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -562,7 +562,7 @@ __indirect_glColor3bv(const GLbyte *v) void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -585,7 +585,7 @@ __indirect_glColor3dv(const GLdouble * v) void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -608,7 +608,7 @@ __indirect_glColor3fv(const GLfloat * v) void __indirect_glColor3i(GLint red, GLint green, GLint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -631,7 +631,7 @@ __indirect_glColor3iv(const GLint * v) void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -654,7 +654,7 @@ __indirect_glColor3sv(const GLshort * v) void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -677,7 +677,7 @@ __indirect_glColor3ubv(const GLubyte *v) void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -700,7 +700,7 @@ __indirect_glColor3uiv(const GLuint * v) void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -723,7 +723,7 @@ __indirect_glColor3usv(const GLushort * v) void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -748,7 +748,7 @@ void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -772,7 +772,7 @@ __indirect_glColor4dv(const GLdouble * v) void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -796,7 +796,7 @@ __indirect_glColor4fv(const GLfloat * v) void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -820,7 +820,7 @@ __indirect_glColor4iv(const GLint * v) void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -844,7 +844,7 @@ __indirect_glColor4sv(const GLshort * v) void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -868,7 +868,7 @@ __indirect_glColor4ubv(const GLubyte *v) void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -893,7 +893,7 @@ void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -917,7 +917,7 @@ __indirect_glColor4usv(const GLushort * v) void __indirect_glEdgeFlag(GLboolean flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); @@ -931,7 +931,7 @@ __indirect_glEdgeFlag(GLboolean flag) void __indirect_glEdgeFlagv(const GLboolean * flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1); @@ -945,7 +945,7 @@ __indirect_glEdgeFlagv(const GLboolean * flag) void __indirect_glEnd(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_End, cmdlen); gc->pc += cmdlen; @@ -958,7 +958,7 @@ __indirect_glEnd(void) void __indirect_glIndexd(GLdouble c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8); @@ -979,7 +979,7 @@ __indirect_glIndexdv(const GLdouble * c) void __indirect_glIndexf(GLfloat c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -1000,7 +1000,7 @@ __indirect_glIndexfv(const GLfloat * c) void __indirect_glIndexi(GLint c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -1021,7 +1021,7 @@ __indirect_glIndexiv(const GLint * c) void __indirect_glIndexs(GLshort c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2); @@ -1035,7 +1035,7 @@ __indirect_glIndexs(GLshort c) void __indirect_glIndexsv(const GLshort * c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2); @@ -1049,7 +1049,7 @@ __indirect_glIndexsv(const GLshort * c) void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1); @@ -1072,7 +1072,7 @@ __indirect_glNormal3bv(const GLbyte *v) void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8); @@ -1095,7 +1095,7 @@ __indirect_glNormal3dv(const GLdouble * v) void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); @@ -1118,7 +1118,7 @@ __indirect_glNormal3fv(const GLfloat * v) void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); @@ -1141,7 +1141,7 @@ __indirect_glNormal3iv(const GLint * v) void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2); @@ -1164,7 +1164,7 @@ __indirect_glNormal3sv(const GLshort * v) void __indirect_glRasterPos2d(GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1186,7 +1186,7 @@ __indirect_glRasterPos2dv(const GLdouble * v) void __indirect_glRasterPos2f(GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1208,7 +1208,7 @@ __indirect_glRasterPos2fv(const GLfloat * v) void __indirect_glRasterPos2i(GLint x, GLint y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1230,7 +1230,7 @@ __indirect_glRasterPos2iv(const GLint * v) void __indirect_glRasterPos2s(GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1252,7 +1252,7 @@ __indirect_glRasterPos2sv(const GLshort * v) void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1275,7 +1275,7 @@ __indirect_glRasterPos3dv(const GLdouble * v) void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1298,7 +1298,7 @@ __indirect_glRasterPos3fv(const GLfloat * v) void __indirect_glRasterPos3i(GLint x, GLint y, GLint z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1321,7 +1321,7 @@ __indirect_glRasterPos3iv(const GLint * v) void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1344,7 +1344,7 @@ __indirect_glRasterPos3sv(const GLshort * v) void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1368,7 +1368,7 @@ __indirect_glRasterPos4dv(const GLdouble * v) void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1392,7 +1392,7 @@ __indirect_glRasterPos4fv(const GLfloat * v) void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1416,7 +1416,7 @@ __indirect_glRasterPos4iv(const GLint * v) void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -1440,7 +1440,7 @@ __indirect_glRasterPos4sv(const GLshort * v) void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8); @@ -1457,7 +1457,7 @@ __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16); @@ -1472,7 +1472,7 @@ __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); @@ -1489,7 +1489,7 @@ __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); @@ -1504,7 +1504,7 @@ __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); @@ -1521,7 +1521,7 @@ __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) void __indirect_glRectiv(const GLint * v1, const GLint * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); @@ -1536,7 +1536,7 @@ __indirect_glRectiv(const GLint * v1, const GLint * v2) void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2); @@ -1553,7 +1553,7 @@ __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) void __indirect_glRectsv(const GLshort * v1, const GLshort * v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4); @@ -1568,7 +1568,7 @@ __indirect_glRectsv(const GLshort * v1, const GLshort * v2) void __indirect_glTexCoord1d(GLdouble s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1589,7 +1589,7 @@ __indirect_glTexCoord1dv(const GLdouble * v) void __indirect_glTexCoord1f(GLfloat s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1610,7 +1610,7 @@ __indirect_glTexCoord1fv(const GLfloat * v) void __indirect_glTexCoord1i(GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1631,7 +1631,7 @@ __indirect_glTexCoord1iv(const GLint * v) void __indirect_glTexCoord1s(GLshort s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1645,7 +1645,7 @@ __indirect_glTexCoord1s(GLshort s) void __indirect_glTexCoord1sv(const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2); @@ -1659,7 +1659,7 @@ __indirect_glTexCoord1sv(const GLshort * v) void __indirect_glTexCoord2d(GLdouble s, GLdouble t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1681,7 +1681,7 @@ __indirect_glTexCoord2dv(const GLdouble * v) void __indirect_glTexCoord2f(GLfloat s, GLfloat t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1703,7 +1703,7 @@ __indirect_glTexCoord2fv(const GLfloat * v) void __indirect_glTexCoord2i(GLint s, GLint t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1725,7 +1725,7 @@ __indirect_glTexCoord2iv(const GLint * v) void __indirect_glTexCoord2s(GLshort s, GLshort t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1747,7 +1747,7 @@ __indirect_glTexCoord2sv(const GLshort * v) void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1770,7 +1770,7 @@ __indirect_glTexCoord3dv(const GLdouble * v) void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1793,7 +1793,7 @@ __indirect_glTexCoord3fv(const GLfloat * v) void __indirect_glTexCoord3i(GLint s, GLint t, GLint r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1816,7 +1816,7 @@ __indirect_glTexCoord3iv(const GLint * v) void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1839,7 +1839,7 @@ __indirect_glTexCoord3sv(const GLshort * v) void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -1863,7 +1863,7 @@ __indirect_glTexCoord4dv(const GLdouble * v) void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1887,7 +1887,7 @@ __indirect_glTexCoord4fv(const GLfloat * v) void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -1911,7 +1911,7 @@ __indirect_glTexCoord4iv(const GLint * v) void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); @@ -1935,7 +1935,7 @@ __indirect_glTexCoord4sv(const GLshort * v) void __indirect_glVertex2d(GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -1957,7 +1957,7 @@ __indirect_glVertex2dv(const GLdouble * v) void __indirect_glVertex2f(GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -1979,7 +1979,7 @@ __indirect_glVertex2fv(const GLfloat * v) void __indirect_glVertex2i(GLint x, GLint y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2001,7 +2001,7 @@ __indirect_glVertex2iv(const GLint * v) void __indirect_glVertex2s(GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2023,7 +2023,7 @@ __indirect_glVertex2sv(const GLshort * v) void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -2046,7 +2046,7 @@ __indirect_glVertex3dv(const GLdouble * v) void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2069,7 +2069,7 @@ __indirect_glVertex3fv(const GLfloat * v) void __indirect_glVertex3i(GLint x, GLint y, GLint z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2092,7 +2092,7 @@ __indirect_glVertex3iv(const GLint * v) void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2115,7 +2115,7 @@ __indirect_glVertex3sv(const GLshort * v) void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -2139,7 +2139,7 @@ __indirect_glVertex4dv(const GLdouble * v) void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2163,7 +2163,7 @@ __indirect_glVertex4fv(const GLfloat * v) void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2187,7 +2187,7 @@ __indirect_glVertex4iv(const GLint * v) void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); @@ -2211,7 +2211,7 @@ __indirect_glVertex4sv(const GLshort * v) void __indirect_glClipPlane(GLenum plane, const GLdouble * equation) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32); @@ -2226,7 +2226,7 @@ __indirect_glClipPlane(GLenum plane, const GLdouble * equation) void __indirect_glColorMaterial(GLenum face, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2241,7 +2241,7 @@ __indirect_glColorMaterial(GLenum face, GLenum mode) void __indirect_glCullFace(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_CullFace, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2255,7 +2255,7 @@ __indirect_glCullFace(GLenum mode) void __indirect_glFogf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Fogf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2270,7 +2270,7 @@ __indirect_glFogf(GLenum pname, GLfloat param) void __indirect_glFogfv(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogfv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); @@ -2286,7 +2286,7 @@ __indirect_glFogfv(GLenum pname, const GLfloat * params) void __indirect_glFogi(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Fogi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2301,7 +2301,7 @@ __indirect_glFogi(GLenum pname, GLint param) void __indirect_glFogiv(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glFogiv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); @@ -2317,7 +2317,7 @@ __indirect_glFogiv(GLenum pname, const GLint * params) void __indirect_glFrontFace(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2331,7 +2331,7 @@ __indirect_glFrontFace(GLenum mode) void __indirect_glHint(GLenum target, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Hint, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2346,7 +2346,7 @@ __indirect_glHint(GLenum target, GLenum mode) void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Lightf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); @@ -2362,7 +2362,7 @@ __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); @@ -2379,7 +2379,7 @@ __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) void __indirect_glLighti(GLenum light, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Lighti, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); @@ -2395,7 +2395,7 @@ __indirect_glLighti(GLenum light, GLenum pname, GLint param) void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightiv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); @@ -2412,7 +2412,7 @@ __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) void __indirect_glLightModelf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2427,7 +2427,7 @@ __indirect_glLightModelf(GLenum pname, GLfloat param) void __indirect_glLightModelfv(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModelfv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); @@ -2443,7 +2443,7 @@ __indirect_glLightModelfv(GLenum pname, const GLfloat * params) void __indirect_glLightModeli(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -2458,7 +2458,7 @@ __indirect_glLightModeli(GLenum pname, GLint param) void __indirect_glLightModeliv(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glLightModeliv_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); @@ -2474,7 +2474,7 @@ __indirect_glLightModeliv(GLenum pname, const GLint * params) void __indirect_glLineStipple(GLint factor, GLushort pattern) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); @@ -2489,7 +2489,7 @@ __indirect_glLineStipple(GLint factor, GLushort pattern) void __indirect_glLineWidth(GLfloat width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4); @@ -2503,7 +2503,7 @@ __indirect_glLineWidth(GLfloat width) void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Materialf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2519,7 +2519,7 @@ __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); @@ -2536,7 +2536,7 @@ __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) void __indirect_glMateriali(GLenum face, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Materiali, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2552,7 +2552,7 @@ __indirect_glMateriali(GLenum face, GLenum pname, GLint param) void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glMaterialiv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); @@ -2569,7 +2569,7 @@ __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) void __indirect_glPointSize(GLfloat size) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PointSize, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4); @@ -2583,7 +2583,7 @@ __indirect_glPointSize(GLfloat size) void __indirect_glPolygonMode(GLenum face, GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -2598,7 +2598,7 @@ __indirect_glPolygonMode(GLenum face, GLenum mode) void __indirect_glPolygonStipple(const GLubyte *mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; @@ -2621,7 +2621,7 @@ __indirect_glPolygonStipple(const GLubyte *mask) void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Scissor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -2638,7 +2638,7 @@ __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) void __indirect_glShadeModel(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -2652,7 +2652,7 @@ __indirect_glShadeModel(GLenum mode) void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2669,7 +2669,7 @@ void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); @@ -2686,7 +2686,7 @@ __indirect_glTexParameterfv(GLenum target, GLenum pname, void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2702,7 +2702,7 @@ __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); @@ -2721,7 +2721,7 @@ __glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, GLint border, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glImageSize(width, height, 1, format, type, target); const GLuint cmdlen = 56 + __GLX_PAD(compsize); @@ -2795,7 +2795,7 @@ __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2811,7 +2811,7 @@ __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnvfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); @@ -2828,7 +2828,7 @@ __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -2844,7 +2844,7 @@ __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexEnviv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); @@ -2861,7 +2861,7 @@ __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TexGend, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (¶m), 8); @@ -2877,7 +2877,7 @@ __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); @@ -2894,7 +2894,7 @@ __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -2910,7 +2910,7 @@ __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGenfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); @@ -2927,7 +2927,7 @@ __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -2943,7 +2943,7 @@ __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glTexGeniv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); @@ -2960,7 +2960,7 @@ __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) void __indirect_glInitNames(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_InitNames, cmdlen); gc->pc += cmdlen; @@ -2973,7 +2973,7 @@ __indirect_glInitNames(void) void __indirect_glLoadName(GLuint name) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LoadName, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); @@ -2987,7 +2987,7 @@ __indirect_glLoadName(GLuint name) void __indirect_glPassThrough(GLfloat token) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4); @@ -3001,7 +3001,7 @@ __indirect_glPassThrough(GLfloat token) void __indirect_glPopName(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopName, cmdlen); gc->pc += cmdlen; @@ -3014,7 +3014,7 @@ __indirect_glPopName(void) void __indirect_glPushName(GLuint name) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PushName, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); @@ -3028,7 +3028,7 @@ __indirect_glPushName(GLuint name) void __indirect_glDrawBuffer(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3042,7 +3042,7 @@ __indirect_glDrawBuffer(GLenum mode) void __indirect_glClear(GLbitfield mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Clear, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3057,7 +3057,7 @@ void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -3074,7 +3074,7 @@ __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, void __indirect_glClearIndex(GLfloat c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); @@ -3089,7 +3089,7 @@ void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -3106,7 +3106,7 @@ __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, void __indirect_glClearStencil(GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); @@ -3120,7 +3120,7 @@ __indirect_glClearStencil(GLint s) void __indirect_glClearDepth(GLclampd depth) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8); @@ -3134,7 +3134,7 @@ __indirect_glClearDepth(GLclampd depth) void __indirect_glStencilMask(GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3149,7 +3149,7 @@ void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -3166,7 +3166,7 @@ __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, void __indirect_glDepthMask(GLboolean flag) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); @@ -3180,7 +3180,7 @@ __indirect_glDepthMask(GLboolean flag) void __indirect_glIndexMask(GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3194,7 +3194,7 @@ __indirect_glIndexMask(GLuint mask) void __indirect_glAccum(GLenum op, GLfloat value) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_Accum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4); @@ -3209,7 +3209,7 @@ __indirect_glAccum(GLenum op, GLfloat value) void __indirect_glPopAttrib(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); gc->pc += cmdlen; @@ -3222,7 +3222,7 @@ __indirect_glPopAttrib(void) void __indirect_glPushAttrib(GLbitfield mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); @@ -3236,7 +3236,7 @@ __indirect_glPushAttrib(GLbitfield mask) void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); @@ -3252,7 +3252,7 @@ __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); @@ -3269,7 +3269,7 @@ void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); @@ -3289,7 +3289,7 @@ void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); @@ -3308,7 +3308,7 @@ __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, void __indirect_glEvalCoord1d(GLdouble u) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); @@ -3329,7 +3329,7 @@ __indirect_glEvalCoord1dv(const GLdouble * u) void __indirect_glEvalCoord1f(GLfloat u) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); @@ -3350,7 +3350,7 @@ __indirect_glEvalCoord1fv(const GLfloat * u) void __indirect_glEvalCoord2d(GLdouble u, GLdouble v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); @@ -3372,7 +3372,7 @@ __indirect_glEvalCoord2dv(const GLdouble * u) void __indirect_glEvalCoord2f(GLfloat u, GLfloat v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); @@ -3394,7 +3394,7 @@ __indirect_glEvalCoord2fv(const GLfloat * u) void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3410,7 +3410,7 @@ __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) void __indirect_glEvalPoint1(GLint i) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); @@ -3424,7 +3424,7 @@ __indirect_glEvalPoint1(GLint i) void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3442,7 +3442,7 @@ __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) void __indirect_glEvalPoint2(GLint i, GLint j) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); @@ -3457,7 +3457,7 @@ __indirect_glEvalPoint2(GLint i, GLint j) void __indirect_glAlphaFunc(GLenum func, GLclampf ref) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3472,7 +3472,7 @@ __indirect_glAlphaFunc(GLenum func, GLclampf ref) void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4); @@ -3487,7 +3487,7 @@ __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) void __indirect_glLogicOp(GLenum opcode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4); @@ -3501,7 +3501,7 @@ __indirect_glLogicOp(GLenum opcode) void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3517,7 +3517,7 @@ __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4); @@ -3533,7 +3533,7 @@ __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) void __indirect_glDepthFunc(GLenum func) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); @@ -3547,7 +3547,7 @@ __indirect_glDepthFunc(GLenum func) void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4); @@ -3562,7 +3562,7 @@ __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) void __indirect_glPixelTransferf(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -3577,7 +3577,7 @@ __indirect_glPixelTransferf(GLenum pname, GLfloat param) void __indirect_glPixelTransferi(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -3592,7 +3592,7 @@ __indirect_glPixelTransferi(GLenum pname, GLint param) void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3629,7 +3629,7 @@ __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3666,7 +3666,7 @@ __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); if (mapsize < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -3703,7 +3703,7 @@ __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) void __indirect_glReadBuffer(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -3718,7 +3718,7 @@ void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -3737,7 +3737,7 @@ void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -3786,7 +3786,7 @@ void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, 0) : 0; @@ -3832,7 +3832,7 @@ __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -3867,7 +3867,7 @@ __indirect_glGetClipPlane(GLenum plane, GLdouble * equation) void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3907,7 +3907,7 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3947,7 +3947,7 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -3985,7 +3985,7 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4023,7 +4023,7 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4061,7 +4061,7 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4101,7 +4101,7 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4141,7 +4141,7 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4179,7 +4179,7 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4218,7 +4218,7 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) void __indirect_glGetPixelMapusv(GLenum map, GLushort * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4257,7 +4257,7 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values) void __indirect_glGetPolygonStipple(GLubyte *mask) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -4294,7 +4294,7 @@ __indirect_glGetPolygonStipple(GLubyte *mask) void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4334,7 +4334,7 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4374,7 +4374,7 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4414,7 +4414,7 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4454,7 +4454,7 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4495,7 +4495,7 @@ void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -4542,7 +4542,7 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4583,7 +4583,7 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -4625,7 +4625,7 @@ void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 12; @@ -4668,7 +4668,7 @@ void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 12; @@ -4710,7 +4710,7 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLboolean __indirect_glIsList(GLuint list) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -4742,7 +4742,7 @@ __indirect_glIsList(GLuint list) void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8); @@ -4758,7 +4758,7 @@ void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 52; emit_header(gc->pc, X_GLrop_Frustum, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); @@ -4777,7 +4777,7 @@ __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, void __indirect_glLoadIdentity(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); gc->pc += cmdlen; @@ -4790,7 +4790,7 @@ __indirect_glLoadIdentity(void) void __indirect_glLoadMatrixf(const GLfloat * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 68; emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); @@ -4804,7 +4804,7 @@ __indirect_glLoadMatrixf(const GLfloat * m) void __indirect_glLoadMatrixd(const GLdouble * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 132; emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); @@ -4818,7 +4818,7 @@ __indirect_glLoadMatrixd(const GLdouble * m) void __indirect_glMatrixMode(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -4832,7 +4832,7 @@ __indirect_glMatrixMode(GLenum mode) void __indirect_glMultMatrixf(const GLfloat * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 68; emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); @@ -4846,7 +4846,7 @@ __indirect_glMultMatrixf(const GLfloat * m) void __indirect_glMultMatrixd(const GLdouble * m) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 132; emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); @@ -4861,7 +4861,7 @@ void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 52; emit_header(gc->pc, X_GLrop_Ortho, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); @@ -4880,7 +4880,7 @@ __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, void __indirect_glPopMatrix(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); gc->pc += cmdlen; @@ -4893,7 +4893,7 @@ __indirect_glPopMatrix(void) void __indirect_glPushMatrix(void) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 4; emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); gc->pc += cmdlen; @@ -4906,7 +4906,7 @@ __indirect_glPushMatrix(void) void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_Rotated, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8); @@ -4923,7 +4923,7 @@ __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4); @@ -4940,7 +4940,7 @@ __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Scaled, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -4956,7 +4956,7 @@ __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Scalef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -4972,7 +4972,7 @@ __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_Translated, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); @@ -4988,7 +4988,7 @@ __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Translatef, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -5004,7 +5004,7 @@ __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Viewport, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -5021,7 +5021,7 @@ __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) void __indirect_glBindTexture(GLenum target, GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5036,7 +5036,7 @@ __indirect_glBindTexture(GLenum target, GLuint texture) void __indirect_glIndexub(GLubyte c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1); @@ -5050,7 +5050,7 @@ __indirect_glIndexub(GLubyte c) void __indirect_glIndexubv(const GLubyte *c) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1); @@ -5064,7 +5064,7 @@ __indirect_glIndexubv(const GLubyte *c) void __indirect_glPolygonOffset(GLfloat factor, GLfloat units) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); @@ -5080,7 +5080,7 @@ void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5102,7 +5102,7 @@ __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5124,7 +5124,7 @@ void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5145,7 +5145,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 36; emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5166,7 +5166,7 @@ __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -5196,7 +5196,7 @@ __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) void glDeleteTexturesEXT(GLsizei n, const GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5204,7 +5204,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { @@ -5228,7 +5228,7 @@ glDeleteTexturesEXT(GLsizei n, const GLuint * textures) void __indirect_glGenTextures(GLsizei n, GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -5267,7 +5267,7 @@ __indirect_glGenTextures(GLsizei n, GLuint * textures) void glGenTexturesEXT(GLsizei n, GLuint * textures) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5275,7 +5275,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -5299,7 +5299,7 @@ glGenTexturesEXT(GLsizei n, GLuint * textures) GLboolean __indirect_glIsTexture(GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -5332,7 +5332,7 @@ __indirect_glIsTexture(GLuint texture) GLboolean glIsTextureEXT(GLuint texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5340,7 +5340,7 @@ glIsTextureEXT(GLuint texture) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -5362,7 +5362,7 @@ void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -5387,7 +5387,7 @@ __glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; @@ -5464,7 +5464,7 @@ void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -5481,7 +5481,7 @@ __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, void __indirect_glBlendEquation(GLenum mode) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); @@ -5496,7 +5496,7 @@ void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (table != NULL) ? __glImageSize(width, 1, 1, format, type, target) : 0; @@ -5546,7 +5546,7 @@ void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); @@ -5564,7 +5564,7 @@ void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glColorTableParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); @@ -5582,7 +5582,7 @@ void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5601,7 +5601,7 @@ void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -5648,7 +5648,7 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5656,7 +5656,7 @@ glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -5683,7 +5683,7 @@ void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -5724,7 +5724,7 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, void glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5733,7 +5733,7 @@ glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -5756,7 +5756,7 @@ void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -5797,7 +5797,7 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, void glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -5806,7 +5806,7 @@ glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -5829,7 +5829,7 @@ void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; const GLuint cmdlen = 44 + __GLX_PAD(compsize); @@ -5877,7 +5877,7 @@ void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5897,7 +5897,7 @@ __glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, GLsizei height, GLenum format, GLenum type, const GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (image != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; @@ -5971,7 +5971,7 @@ void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -5988,7 +5988,7 @@ void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameterfv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); @@ -6005,7 +6005,7 @@ __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6022,7 +6022,7 @@ void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glConvolutionParameteriv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); @@ -6040,7 +6040,7 @@ void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6060,7 +6060,7 @@ __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6080,7 +6080,7 @@ void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6123,7 +6123,7 @@ void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6132,7 +6132,7 @@ gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6160,7 +6160,7 @@ void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6201,7 +6201,7 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6210,7 +6210,7 @@ gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6233,7 +6233,7 @@ void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6274,7 +6274,7 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6283,7 +6283,7 @@ gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6306,7 +6306,7 @@ void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6354,7 +6354,7 @@ void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6363,7 +6363,7 @@ gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6391,7 +6391,7 @@ void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6431,7 +6431,7 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6439,7 +6439,7 @@ gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6462,7 +6462,7 @@ void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6502,7 +6502,7 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6510,7 +6510,7 @@ gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6533,7 +6533,7 @@ void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; #ifndef USE_XCB @@ -6577,7 +6577,7 @@ void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6585,7 +6585,7 @@ gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; Display *const dpy = gc->currentDpy; const GLuint cmdlen = 16; @@ -6613,7 +6613,7 @@ void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6651,7 +6651,7 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6659,7 +6659,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6681,7 +6681,7 @@ gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -6719,7 +6719,7 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) if (gc->driContext) { @@ -6727,7 +6727,7 @@ gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) } else #endif { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -6750,7 +6750,7 @@ void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_Histogram, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6767,7 +6767,7 @@ __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_Minmax, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6783,7 +6783,7 @@ __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) void __indirect_glResetHistogram(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6797,7 +6797,7 @@ __indirect_glResetHistogram(GLenum target) void __indirect_glResetMinmax(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6813,7 +6813,7 @@ __glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; @@ -6890,7 +6890,7 @@ __glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid * pixels) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; @@ -6968,7 +6968,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -6990,7 +6990,7 @@ __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, void __indirect_glActiveTextureARB(GLenum texture) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4); @@ -7004,7 +7004,7 @@ __indirect_glActiveTextureARB(GLenum texture) void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7019,7 +7019,7 @@ __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8); @@ -7034,7 +7034,7 @@ __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7049,7 +7049,7 @@ __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7064,7 +7064,7 @@ __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7079,7 +7079,7 @@ __indirect_glMultiTexCoord1iARB(GLenum target, GLint s) void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7094,7 +7094,7 @@ __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7109,7 +7109,7 @@ __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7124,7 +7124,7 @@ __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7140,7 +7140,7 @@ __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16); @@ -7155,7 +7155,7 @@ __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7171,7 +7171,7 @@ __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7186,7 +7186,7 @@ __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7202,7 +7202,7 @@ __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7217,7 +7217,7 @@ __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7233,7 +7233,7 @@ __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7249,7 +7249,7 @@ void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7266,7 +7266,7 @@ __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24); @@ -7282,7 +7282,7 @@ void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7299,7 +7299,7 @@ __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7314,7 +7314,7 @@ __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7331,7 +7331,7 @@ __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7347,7 +7347,7 @@ void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7364,7 +7364,7 @@ __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7380,7 +7380,7 @@ void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); @@ -7398,7 +7398,7 @@ __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); @@ -7414,7 +7414,7 @@ void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7432,7 +7432,7 @@ __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7448,7 +7448,7 @@ void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7466,7 +7466,7 @@ __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7482,7 +7482,7 @@ void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7500,7 +7500,7 @@ __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7515,7 +7515,7 @@ __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); @@ -7530,7 +7530,7 @@ __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -7550,7 +7550,7 @@ __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -7571,7 +7571,7 @@ void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7591,7 +7591,7 @@ void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7608,7 +7608,7 @@ void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7628,7 +7628,7 @@ void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7646,7 +7646,7 @@ __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7666,7 +7666,7 @@ void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7684,7 +7684,7 @@ __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7704,7 +7704,7 @@ void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -7721,7 +7721,7 @@ void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -7759,7 +7759,7 @@ __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7774,7 +7774,7 @@ __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7789,7 +7789,7 @@ __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7804,7 +7804,7 @@ __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7819,7 +7819,7 @@ __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7834,7 +7834,7 @@ __indirect_glVertexAttrib1sARB(GLuint index, GLshort x) void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7849,7 +7849,7 @@ __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7865,7 +7865,7 @@ __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7880,7 +7880,7 @@ __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7896,7 +7896,7 @@ __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7911,7 +7911,7 @@ __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7927,7 +7927,7 @@ __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7943,7 +7943,7 @@ void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7960,7 +7960,7 @@ __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7975,7 +7975,7 @@ __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -7992,7 +7992,7 @@ __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8007,7 +8007,7 @@ __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8024,7 +8024,7 @@ __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8039,7 +8039,7 @@ __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8054,7 +8054,7 @@ __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8069,7 +8069,7 @@ __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8085,7 +8085,7 @@ void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8103,7 +8103,7 @@ __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8118,7 +8118,7 @@ __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8133,7 +8133,7 @@ __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8148,7 +8148,7 @@ __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8164,7 +8164,7 @@ void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8182,7 +8182,7 @@ __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8198,7 +8198,7 @@ void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8216,7 +8216,7 @@ __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8231,7 +8231,7 @@ __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8247,7 +8247,7 @@ void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8265,7 +8265,7 @@ __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8280,7 +8280,7 @@ __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8295,7 +8295,7 @@ __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8310,7 +8310,7 @@ __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -8325,7 +8325,7 @@ __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) void __indirect_glBeginQueryARB(GLenum target, GLuint id) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8340,7 +8340,7 @@ __indirect_glBeginQueryARB(GLenum target, GLuint id) void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -8370,7 +8370,7 @@ __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) void __indirect_glEndQueryARB(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8384,7 +8384,7 @@ __indirect_glEndQueryARB(GLenum target) void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 4; @@ -8423,7 +8423,7 @@ __indirect_glGenQueriesARB(GLsizei n, GLuint * ids) void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8461,7 +8461,7 @@ __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8499,7 +8499,7 @@ __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; #ifndef USE_XCB const GLuint cmdlen = 8; @@ -8540,7 +8540,7 @@ __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) GLboolean __indirect_glIsQueryARB(GLuint id) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; #ifndef USE_XCB @@ -8574,7 +8574,7 @@ __indirect_glIsQueryARB(GLuint id) void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -8610,7 +8610,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8628,7 +8628,7 @@ __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); @@ -8643,7 +8643,7 @@ __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) void __indirect_glSamplePatternSGIS(GLenum pattern) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4); @@ -8657,7 +8657,7 @@ __indirect_glSamplePatternSGIS(GLenum pattern) void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -8672,7 +8672,7 @@ __indirect_glPointParameterfEXT(GLenum pname, GLfloat param) void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameterfvEXT_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); @@ -8688,7 +8688,7 @@ __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -8711,7 +8711,7 @@ __indirect_glSecondaryColor3bvEXT(const GLbyte *v) void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); @@ -8734,7 +8734,7 @@ __indirect_glSecondaryColor3dvEXT(const GLdouble * v) void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8757,7 +8757,7 @@ __indirect_glSecondaryColor3fvEXT(const GLfloat * v) void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8780,7 +8780,7 @@ __indirect_glSecondaryColor3ivEXT(const GLint * v) void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -8803,7 +8803,7 @@ __indirect_glSecondaryColor3svEXT(const GLshort * v) void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); @@ -8826,7 +8826,7 @@ __indirect_glSecondaryColor3ubvEXT(const GLubyte *v) void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); @@ -8849,7 +8849,7 @@ __indirect_glSecondaryColor3uivEXT(const GLuint * v) void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); @@ -8872,7 +8872,7 @@ __indirect_glSecondaryColor3usvEXT(const GLushort * v) void __indirect_glFogCoorddEXT(GLdouble coord) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8); @@ -8893,7 +8893,7 @@ __indirect_glFogCoorddvEXT(const GLdouble * coord) void __indirect_glFogCoordfEXT(GLfloat coord) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); @@ -8915,7 +8915,7 @@ void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4); @@ -8932,7 +8932,7 @@ __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); @@ -8956,7 +8956,7 @@ GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); @@ -8981,7 +8981,7 @@ __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, void __indirect_glBindProgramNV(GLenum target, GLuint program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -8996,7 +8996,7 @@ __indirect_glBindProgramNV(GLenum target, GLuint program) void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); if (n < 0) { @@ -9020,7 +9020,7 @@ void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -9036,7 +9036,7 @@ __indirect_glExecuteProgramNV(GLenum target, GLuint id, void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -9060,7 +9060,7 @@ void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9082,7 +9082,7 @@ void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9103,7 +9103,7 @@ __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9123,7 +9123,7 @@ __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9144,7 +9144,7 @@ void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -9166,7 +9166,7 @@ void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9186,7 +9186,7 @@ __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9206,7 +9206,7 @@ __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -9226,7 +9226,7 @@ __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) GLboolean __indirect_glIsProgramNV(GLuint program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -9247,7 +9247,7 @@ void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9271,7 +9271,7 @@ void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9295,7 +9295,7 @@ void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); if (num < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9318,7 +9318,7 @@ __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9340,7 +9340,7 @@ void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -9357,7 +9357,7 @@ __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9372,7 +9372,7 @@ __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9387,7 +9387,7 @@ __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9402,7 +9402,7 @@ __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9417,7 +9417,7 @@ __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9432,7 +9432,7 @@ __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9447,7 +9447,7 @@ __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9463,7 +9463,7 @@ __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9478,7 +9478,7 @@ __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9494,7 +9494,7 @@ __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9509,7 +9509,7 @@ __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9525,7 +9525,7 @@ __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9541,7 +9541,7 @@ void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9558,7 +9558,7 @@ __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 32; emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9573,7 +9573,7 @@ __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9590,7 +9590,7 @@ __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9605,7 +9605,7 @@ __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9622,7 +9622,7 @@ __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9638,7 +9638,7 @@ void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9656,7 +9656,7 @@ __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 40; emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9672,7 +9672,7 @@ void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9690,7 +9690,7 @@ __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9706,7 +9706,7 @@ void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9724,7 +9724,7 @@ __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16; emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9740,7 +9740,7 @@ void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9758,7 +9758,7 @@ __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); @@ -9773,7 +9773,7 @@ __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9795,7 +9795,7 @@ __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9817,7 +9817,7 @@ __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9839,7 +9839,7 @@ __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9861,7 +9861,7 @@ __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9883,7 +9883,7 @@ __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9905,7 +9905,7 @@ __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9927,7 +9927,7 @@ __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9949,7 +9949,7 @@ __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9971,7 +9971,7 @@ __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -9993,7 +9993,7 @@ __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10015,7 +10015,7 @@ __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10037,7 +10037,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10059,7 +10059,7 @@ __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) void __indirect_glPointParameteriNV(GLenum pname, GLint param) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); @@ -10074,7 +10074,7 @@ __indirect_glPointParameteriNV(GLenum pname, GLint param) void __indirect_glPointParameterivNV(GLenum pname, const GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint compsize = __glPointParameterivNV_size(pname); const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); @@ -10090,7 +10090,7 @@ __indirect_glPointParameterivNV(GLenum pname, const GLint * params) void __indirect_glActiveStencilFaceEXT(GLenum face) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); @@ -10106,7 +10106,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { @@ -10134,7 +10134,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8 + __GLX_PAD(len); if (len < 0) { @@ -10162,7 +10162,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10190,7 +10190,7 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10215,7 +10215,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10243,7 +10243,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat * v) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28 + __GLX_PAD(len); if (len < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10266,7 +10266,7 @@ __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4); @@ -10281,7 +10281,7 @@ __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10296,7 +10296,7 @@ __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10311,7 +10311,7 @@ __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLenum retval = (GLenum) 0; const GLuint cmdlen = 4; @@ -10332,7 +10332,7 @@ __indirect_glCheckFramebufferStatusEXT(GLenum target) void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10354,7 +10354,7 @@ __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); if (n < 0) { __glXSetError(gc, GL_INVALID_VALUE); @@ -10378,7 +10378,7 @@ __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10397,7 +10397,7 @@ __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10417,7 +10417,7 @@ __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10437,7 +10437,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 28; emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10456,7 +10456,7 @@ __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -10479,7 +10479,7 @@ __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 4; if (n < 0) { @@ -10502,7 +10502,7 @@ __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) void __indirect_glGenerateMipmapEXT(GLenum target) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10519,7 +10519,7 @@ __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 12; if (__builtin_expect(dpy != NULL, 1)) { @@ -10542,7 +10542,7 @@ void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; const GLuint cmdlen = 8; if (__builtin_expect(dpy != NULL, 1)) { @@ -10563,7 +10563,7 @@ __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -10583,7 +10583,7 @@ __indirect_glIsFramebufferEXT(GLuint framebuffer) GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; GLboolean retval = (GLboolean) 0; const GLuint cmdlen = 4; @@ -10604,7 +10604,7 @@ void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 20; emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); @@ -10624,7 +10624,7 @@ __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 44; emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); @@ -10649,7 +10649,7 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { - __GLXcontext *const gc = __glXGetCurrentContext(); + struct glx_context *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 24; emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); |