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authorBrian Paul <brianp@vmware.com>2015-06-16 15:32:45 -0600
committerBrian Paul <brianp@vmware.com>2015-06-19 08:45:00 -0600
commit0925e5f5bc843237e534313dd5b99095ecbdd987 (patch)
tree3c79de5b8ee30850ce1eb767fbd02f2e1ec340d8 /src/glx/glxhash.h
parentb8249de646e75f8af0c84d7f06b7805fe555e13e (diff)
st/wgl: respect sample count when creating framebuffer surfaces
Use the visual/pixel format's sample count instead of zero. Reviewed-by: Matthew McClure <mcclurem@vmware.com>
Diffstat (limited to 'src/glx/glxhash.h')
0 files changed, 0 insertions, 0 deletions