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author | Brian Paul <[email protected]> | 2013-11-18 14:51:43 -0800 |
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committer | Brian Paul <[email protected]> | 2013-11-18 16:34:02 -0700 |
commit | 7eab897d4d05392bbf336b2062a6ebe378d6ff7a (patch) | |
tree | 66679a2f9c533df641c67f585573234cc46eecde /src/glx/glxhash.h | |
parent | 1b9511d7ce70a9f9cadd0c03bd0c916b88b6dd43 (diff) |
st/mesa: pass correct pipe_texture_target to st_choose_format()
We were always passing PIPE_TEXTURE_2D, but not all formats are
supported for all types of textures. In particular, the driver may
not supported texture compression for all types of textures.
Reviewed-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src/glx/glxhash.h')
0 files changed, 0 insertions, 0 deletions