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authorJason Ekstrand <[email protected]>2018-05-05 12:48:54 -0700
committerJason Ekstrand <[email protected]>2018-05-08 08:23:55 -0700
commit6fc34049119f9086638e8d768ef5ce09e9ba57e4 (patch)
treeeb9c2b5ac9d6f2f9f5936a60bff9bde94943faeb /src/glx/glxhash.h
parent3cdf1bf97db19b94577b49079cbbc521157d4e03 (diff)
i965: Re-emit depth/stencil/hiz on BRW_NEW_AUX_STATE
Certain things can change the aux usage or fast clear color of a depth surface and we want to re-emit if that happens. For instance, if you do a fast depth clear of an already clear depth surface, we will just set the clear color and not do anything else. In that case, we could fail to re-emit 3DSTATE_CLEAR_PARAMS and not get the new fast-clear color. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glx/glxhash.h')
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