diff options
author | Kenneth Graunke <[email protected]> | 2017-07-09 23:03:44 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-03-05 00:49:05 -0800 |
commit | dca36d5516d0fdaf012b4476975c5d585c2d1a09 (patch) | |
tree | a8c258b8713c44840095377f50be74dc2d7d615a /src/glx/glxhash.h | |
parent | 0010d0348aa56e1097093628b1c1ec062c43c2fa (diff) |
i965: Implement threaded GL support.
Now i965 supports mesa_glthread=true like Gallium drivers do.
According to Markus (degasus), the Citra emulator now runs ~30% faster.
Emmanuel (linkmauve) also reported that the Dolphin emulator improved
by 2.8x on one game. (Both of those still need to be added to drirc.)
An Intel Mesa CI run with mesa_glthread=true appears to be happy.
Bioshock Infinite's benchmark mode seems to be around 15-20% faster
on my Skylake GT4 at 1920x1080.
Tested-by: Markus Wick <[email protected]>
Tested-by: Emmanuel Gil Peyrot <[email protected]>
Tested-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glx/glxhash.h')
0 files changed, 0 insertions, 0 deletions