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author | Emil Velikov <[email protected]> | 2017-04-13 17:17:45 +0100 |
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committer | Emil Velikov <[email protected]> | 2017-05-04 18:11:50 +0100 |
commit | 6177d60a374a3d48969fcb062ac1d82465850cb4 (patch) | |
tree | 075be2a1527546f72bd519ec044fe2c073ec8d74 /src/glx/glxglvnddispatchfuncs.h | |
parent | 123c1f69c0ecc47925f02babd04305796c436c73 (diff) |
glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING
The code itself has nothing to do with shared glapi, thus having it
behind GLX_SHARED_GLAPI is misleading. Use GLX_INDIRECT_RENDERING
instead.
The latter macro is set at global scope by the Autotools and Scons build
systems.
Cc: [email protected]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/glx/glxglvnddispatchfuncs.h')
0 files changed, 0 insertions, 0 deletions