diff options
author | Jason Ekstrand <[email protected]> | 2019-03-22 17:45:29 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-04-08 21:38:48 +0000 |
commit | 50f3535d1fb7c377b800e80a838dcfcbda4699df (patch) | |
tree | 0d6669d2bd5e32bb602994eac50f2ead2ec09bed /src/glx/glxglvnddispatchfuncs.h | |
parent | 48e48b8560ae6ad1728ced54f8f8f5245b3e99cf (diff) |
nir/search: Search for all combinations of commutative ops
Consider the following search expression and NIR sequence:
('iadd', ('imul', a, b), b)
ssa_2 = imul ssa_0, ssa_1
ssa_3 = iadd ssa_2, ssa_0
The current algorithm is greedy and, the moment the imul finds a match,
it commits those variable names and returns success. In the above
example, it maps a -> ssa_0 and b -> ssa_1. When we then try to match
the iadd, it sees that ssa_0 is not b and fails to match. The iadd
match will attempt to flip itself and try again (which won't work) but
it cannot ask the imul to try a flipped match.
This commit instead counts the number of commutative ops in each
expression and assigns an index to each. It then does a loop and loops
over the full combinatorial matrix of commutative operations. In order
to keep things sane, we limit it to at most 4 commutative operations (16
combinations). There is only one optimization in opt_algebraic that
goes over this limit and it's the bitfieldReverse detection for some UE4
demo.
Shader-db results on Kaby Lake:
total instructions in shared programs: 15310125 -> 15302469 (-0.05%)
instructions in affected programs: 1797123 -> 1789467 (-0.43%)
helped: 6751
HURT: 2264
total cycles in shared programs: 357346617 -> 357202526 (-0.04%)
cycles in affected programs: 15931005 -> 15786914 (-0.90%)
helped: 6024
HURT: 3436
total loops in shared programs: 4360 -> 4360 (0.00%)
loops in affected programs: 0 -> 0
helped: 0
HURT: 0
total spills in shared programs: 23675 -> 23666 (-0.04%)
spills in affected programs: 235 -> 226 (-3.83%)
helped: 5
HURT: 1
total fills in shared programs: 32040 -> 32032 (-0.02%)
fills in affected programs: 190 -> 182 (-4.21%)
helped: 6
HURT: 2
LOST: 18
GAINED: 5
Reviewed-by: Thomas Helland <[email protected]>
Diffstat (limited to 'src/glx/glxglvnddispatchfuncs.h')
0 files changed, 0 insertions, 0 deletions