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authorAdam Jackson <[email protected]>2017-08-24 14:40:32 -0400
committerAdam Jackson <[email protected]>2017-08-25 12:38:01 -0400
commit00caf2ab088dd2e08ce410850dee61ba2b9aa63a (patch)
treec7432e339a4c24610faeca1df370a2305206f1db /src/glx/glxextensions.h
parentddc9b4e823a9e788f530a17dcf260dcc9f26a156 (diff)
mesa: Implement GL_ARB_texture_filter_anisotropic
The only difference from the EXT version is bumping the minmax to 16, so just hit all the drivers at once. v2: Fix driver names, add to 17.3 release notes (Ilia Mirkin) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Adam Jackson <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glx/glxextensions.h')
-rw-r--r--src/glx/glxextensions.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h
index 21ad02a44b4..ff35dedd0b2 100644
--- a/src/glx/glxextensions.h
+++ b/src/glx/glxextensions.h
@@ -101,6 +101,7 @@ enum
GL_ARB_texture_env_combine_bit,
GL_ARB_texture_env_crossbar_bit,
GL_ARB_texture_env_dot3_bit,
+ GL_ARB_texture_filter_anisotropic_bit,
GL_ARB_texture_mirrored_repeat_bit,
GL_ARB_texture_non_power_of_two_bit,
GL_ARB_texture_rectangle_bit,
@@ -150,7 +151,6 @@ enum
GL_EXT_texture_edge_clamp_bit,
GL_EXT_texture_env_combine_bit,
GL_EXT_texture_env_dot3_bit,
- GL_EXT_texture_filter_anisotropic_bit,
GL_EXT_texture_integer_bit,
GL_EXT_texture_lod_bit,
GL_EXT_texture_lod_bias_bit,
@@ -223,11 +223,10 @@ enum
/* Alias extension bits. These extensions exist in either vendor-specific
* or EXT form and were later promoted to either EXT or ARB form. In all
- * cases, the meaning is *exactly* the same. That's why
+ * cases, the meaning (to GLX) is *exactly* the same. That's why
* EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and
* EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be
- * careful! When in doubt, src/mesa/main/extensions.c in the Mesa tree
- * is a great reference.
+ * careful! When in doubt, src/mesa/main/extensions.c is a great reference.
*/
GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
@@ -235,6 +234,7 @@ enum
GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
+ GL_EXT_texture_filter_anisotropic_bit = GL_ARB_texture_filter_anisotropic_bit,
GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,