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authorJon TURNEY <[email protected]>2010-09-09 13:43:11 +0100
committerJon TURNEY <[email protected]>2012-02-06 23:00:44 +0000
commit8937c166efaaae6e05d8c8cd30be220b577729b8 (patch)
tree8bf734dd1e3bd7bb6978fdfae5216169e86c371c /src/glx/glxextensions.h
parent814be043fae0ed3498bbc4c8e8f07c2655c2438b (diff)
Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does
There is a mismatch between the way the X server and GLX library calculates the image size for format GL_DEPTH_STENCIL(|_NV|_EXT) See https://bugs.freedesktop.org/show_bug.cgi?id=30102 Signed-off-by: Jon TURNEY <[email protected]>
Diffstat (limited to 'src/glx/glxextensions.h')
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