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authorEric Anholt <[email protected]>2010-07-26 17:47:59 -0700
committerEric Anholt <[email protected]>2010-07-26 17:53:27 -0700
commitafe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch)
tree78621707e71154c0b388b0baacffc26432b7e992 /src/glx/glxextensions.h
parentd64343f1ae84979bd154475badf11af8a9bfc2eb (diff)
parent5403ca79b225605c79f49866a6497c97da53be3b (diff)
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better testing coverage during development, and also gets past the conflicts of the src/mesa/shader -> src/mesa/program move. Conflicts: src/mesa/Makefile src/mesa/main/shaderapi.c src/mesa/main/shaderobj.h
Diffstat (limited to 'src/glx/glxextensions.h')
-rw-r--r--src/glx/glxextensions.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h
index f556b1239c9..4f1b6619d65 100644
--- a/src/glx/glxextensions.h
+++ b/src/glx/glxextensions.h
@@ -41,7 +41,6 @@ enum
EXT_visual_rating_bit,
EXT_import_context_bit,
MESA_agp_offset_bit,
- MESA_allocate_memory_bit, /* Replaces MESA_agp_offset & NV_vertex_array_range */
MESA_copy_sub_buffer_bit,
MESA_depth_float_bit,
MESA_pixmap_colormap_bit,