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author | Bryan Cain <[email protected]> | 2011-08-31 17:28:53 -0500 |
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committer | Bryan Cain <[email protected]> | 2011-08-31 21:49:26 -0500 |
commit | 488fe51cf823ccd137c667f1e92dd86f8323b723 (patch) | |
tree | 498eaba0b4e1e0de46ef932417d9e6b6e8165c20 /src/glx/glxext.c | |
parent | 7b1d94e5d1f53ac5f59000176aea1d02fc9a1181 (diff) |
mesa: Replace the EmitNoIfs compiler flag with a MaxIfDepth flag.
This is a better, more fine-grained way of lowering if statements. Fixes the
game And Yet It Moves on nv50.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glx/glxext.c')
0 files changed, 0 insertions, 0 deletions