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authorKenneth Graunke <[email protected]>2013-11-01 14:37:33 -0700
committerKenneth Graunke <[email protected]>2014-01-31 17:50:06 -0800
commit90fff1354b81ab880f1d2c2945c374ad6d8fe44f (patch)
tree4674d851a7a40c0be11695e214c61bc4b4c971a3 /src/glx/glxext.c
parent4552a22f0425149f9bb5722af46c1c8766ddc8db (diff)
i965: Update SF, SBE, and RASTER state for Broadwell.
The attribute override portion of 3DSTATE_SBE was split out into 3DSTATE_SBE_SWIZ; various bits of 3DSTATE_SF were split out into 3DSTATE_RASTER. v2: Set Force URB Read Offset bit. Eventually the URB read offset should be set in 3DSTATE_VS, but that will require some refactoring. v3: Rebase on viewport array changes. v4: Improve comments about URB read length/offset overrides. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glx/glxext.c')
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