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authorKristian Høgsberg <[email protected]>2010-07-22 23:45:18 -0400
committerKristian Høgsberg <[email protected]>2010-07-23 22:05:52 -0400
commitc796bb0cc3fde409545bff320540ddf5c029e513 (patch)
treedded830c438042a6d7a97a260d33b27f49737271 /src/glx/glxcurrent.c
parent80b331c7f6c3724f2044325e0d7d7c79ae5a4510 (diff)
glx: Move context destroy to context vtable
Diffstat (limited to 'src/glx/glxcurrent.c')
-rw-r--r--src/glx/glxcurrent.c23
1 files changed, 2 insertions, 21 deletions
diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
index 0bf61779c4a..e8649b67655 100644
--- a/src/glx/glxcurrent.c
+++ b/src/glx/glxcurrent.c
@@ -468,32 +468,13 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
oldGC->currentReadable = None;
oldGC->currentContextTag = 0;
oldGC->thread_id = 0;
-#ifdef GLX_USE_APPLEGL
-
- /*
- * At this point we should check if the context has been
- * through glXDestroyContext, and redestroy it if so.
- */
- if(oldGC->do_destroy) {
- __glXUnlock();
- /* glXDestroyContext uses the same global lock. */
- glXDestroyContext(dpy, oldGC);
- __glXLock();
-#else
+
if (oldGC->xid == None) {
/* We are switching away from a context that was
* previously destroyed, so we need to free the memory
* for the old handle.
*/
-#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
- /* Destroy the old direct rendering context */
- if (oldGC->driContext) {
- oldGC->driContext->destroyContext(oldGC);
- oldGC->driContext = NULL;
- }
-#endif
- __glXFreeContext(oldGC);
-#endif /* GLX_USE_APPLEGL */
+ oldGC->vtable->destroy(oldGC);
}
}
if (gc) {