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authorEmil Velikov <[email protected]>2017-04-13 17:17:45 +0100
committerEmil Velikov <[email protected]>2017-05-04 18:11:50 +0100
commit6177d60a374a3d48969fcb062ac1d82465850cb4 (patch)
tree075be2a1527546f72bd519ec044fe2c073ec8d74 /src/glx/glxcmds.c
parent123c1f69c0ecc47925f02babd04305796c436c73 (diff)
glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING
The code itself has nothing to do with shared glapi, thus having it behind GLX_SHARED_GLAPI is misleading. Use GLX_INDIRECT_RENDERING instead. The latter macro is set at global scope by the Autotools and Scons build systems. Cc: [email protected] Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/glx/glxcmds.c')
-rw-r--r--src/glx/glxcmds.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 309d550107b..290c86c6cd2 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -2652,7 +2652,7 @@ _GLX_PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
f = (gl_function) get_glx_proc_address((const char *) procName);
if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
&& (procName[2] != 'X')) {
-#ifdef GLX_SHARED_GLAPI
+#ifdef GLX_INDIRECT_RENDERING
f = (gl_function) __indirect_get_proc_address((const char *) procName);
#endif
if (!f)