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author | Bas Nieuwenhuizen <[email protected]> | 2018-09-25 12:00:41 +0200 |
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committer | Bas Nieuwenhuizen <[email protected]> | 2018-09-27 02:04:00 +0200 |
commit | 0207ebcbf123a6b230715370459d5f2a48b9fe15 (patch) | |
tree | edc176498aed43f3946af04c917b5ffe90f8074f /src/glx/glxclient.h | |
parent | ca1d3fc538d0b232809125861284165612448767 (diff) |
radv: Do not use multiple draws for multisample copies.
Use sample rate shading instead, should give better locality.
Makes Nier with 8x msaa on a Raven go 5 fps -> 7 fps in the menu.
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/glx/glxclient.h')
0 files changed, 0 insertions, 0 deletions