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author | Chia-I Wu <[email protected]> | 2011-08-18 17:12:29 +0800 |
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committer | Chia-I Wu <[email protected]> | 2011-08-23 09:11:58 +0800 |
commit | 582b5d869c0f05814d4d567636a743d3fdddf431 (patch) | |
tree | e6fbbd7e6acb045f3cd950dc63342d45953e64eb /src/glx/glx_pbuffer.c | |
parent | 6c8ea1eed66e9da82fb2b49b1e7f6d7f6064dbc4 (diff) |
scons: add ParseSourceList method
ParseSourceList() can be used to parse a source list file and returns
the source files defined in it. It is supposed to be used like this
# get the list of source files from C_SOURCES in Makefile.sources
sources = env.ParseSourceList('Makefile.sources', 'C_SOURCES')
The syntax of a source list file is compatible with GNU Make. This
effectively allows SConscript and Makefile to share the source lists.
Acked-by: José Fonseca <[email protected]>
Acked-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/glx/glx_pbuffer.c')
0 files changed, 0 insertions, 0 deletions