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author | Marek Olšák <[email protected]> | 2010-03-02 02:37:45 +0100 |
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committer | Michal Krol <[email protected]> | 2010-03-02 10:27:37 +0100 |
commit | ff9ddf4d39be9e36d3e1dd9e10e889efa40dfb1e (patch) | |
tree | 445b79787e332ad9440c1afbe8774ae9b70adfe9 /src/glx/glx_pbuffer.c | |
parent | b42455c4f48076eec34e383d5b9cc4670f2d048f (diff) |
util/blitter: Fix the viewport transformation for Z coordinates
When clearing buffers, the depth is specified in the range [0, 1]
and should be passed through blitter "as is".
Diffstat (limited to 'src/glx/glx_pbuffer.c')
0 files changed, 0 insertions, 0 deletions