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authorKristian Høgsberg Kristensen <[email protected]>2016-02-11 22:46:28 -0800
committerKristian Høgsberg Kristensen <[email protected]>2016-02-22 17:13:51 -0800
commit2570a58bcdf30d699b89323fef60692093dee7ea (patch)
treed27100ecad296a746182c96e6cc5aa3e5998b491 /src/glx/glx_error.c
parent353d5bf286e1509af9ec2f1b8152d1f64790b52c (diff)
anv: Implement descriptor pools
Descriptor pools are an optimization that lets applications allocate descriptor sets through an externally synchronized object (that is, unlocked). In our case it's also plugging a memory leak, since we didn't track all allocated sets and failed to free them in vkResetDescriptorPool() and vkDestroyDescriptorPool().
Diffstat (limited to 'src/glx/glx_error.c')
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