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authorEmil Velikov <[email protected]>2017-04-13 17:50:10 +0100
committerEmil Velikov <[email protected]>2017-05-04 18:12:07 +0100
commitedb7165b25aa4f9be445988f524f54dc630dbcbe (patch)
treeb10c8c65c61d35c63a32f85e90aadb98adc2fc75 /src/glx/eval.c
parent6d6913ba5a679766331405017f40a958f7b933c8 (diff)
gl_table.py: always regenerate the complete struct _glapi_table
Currently we would generate a partial one as we do non-shared glapi. At the same time since it's local, we don't care that much if we have a few extra bytes of space in the table. Drop the guard, which allows us to simplify both build system and code. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/glx/eval.c')
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