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author | Luca Barbieri <[email protected]> | 2010-02-23 16:48:22 +0100 |
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committer | Luca Barbieri <[email protected]> | 2010-04-12 12:21:25 +0200 |
commit | 330925d9118120863f5e76e01fdfa1a1f44be2b1 (patch) | |
tree | feb63f5237b7d1cc2cd8ff8a0f3f90774c030cb9 /src/glx/eval.c | |
parent | 26e40448becb07e292d269dc4d8fbc56caebba3c (diff) |
nvfx: rework validation logic to use code and avoid stateobjs
This makes the code faster due to the lack of indirect calls and also
makes it much easier to understand what is actually going on.
Diffstat (limited to 'src/glx/eval.c')
0 files changed, 0 insertions, 0 deletions