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authorKenneth Graunke <[email protected]>2013-07-09 15:17:15 -0700
committerKenneth Graunke <[email protected]>2013-08-19 13:17:00 -0700
commitc5fe7d063cc886ef1307f8ea58a301debed12fba (patch)
tree36230f8474166eb6f36c006a4ed37cdd9f14aec1 /src/glx/drisw_glx.c
parentd0401d09ce19e47e01a3f1c86c10894515de26ad (diff)
i965: Shorten sampler loops in key setup.
Now that we have the number of samplers available, we don't need to iterate over all 16. This should be particularly helpful for vertex shaders. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glx/drisw_glx.c')
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