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author | Kenneth Graunke <[email protected]> | 2012-07-31 10:40:43 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-07-31 10:52:54 -0700 |
commit | 03ac5c54b55006a7014525c3dc1ebd6ed215b6be (patch) | |
tree | 74272facca36bd38a21995d5a8592e380586cfe0 /src/glx/dri_glx.c | |
parent | d84b3a5a3c855e3f2ffc83bbbda9d615b04c0ad2 (diff) |
glsl: Fix #pragma invariant(all) language version check.
It was using state->Const.GLSL_100ES, which is set if the driver
supports ARB_ES2_compatibility or we're in ES2 mode. Instead, it should
use state->language_version, as that represents the actual GLSL version
of the shader being compiled.
Since the correct logic is < 120 && !100, just make it == 110.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glx/dri_glx.c')
0 files changed, 0 insertions, 0 deletions