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authorJason Ekstrand <[email protected]>2016-10-24 22:03:45 -0700
committerJason Ekstrand <[email protected]>2016-11-17 12:03:24 -0800
commit338cdc172a28266b062794084efb7745f07b02a7 (patch)
treebfa99b1cc81d0eeae6705d7defead931fd20b5c7 /src/glx/dri_common_query_renderer.c
parente2f5880839eea19c173f1a4f1697b63eb2a353aa (diff)
anv: Add initial support for Sky Lake color compression
This commit adds basic support for color compression. For the moment, color compression is only enabled within a render pass and a full resolve is done before the render pass finishes. All texturing operations still happen with CCS disabled.
Diffstat (limited to 'src/glx/dri_common_query_renderer.c')
0 files changed, 0 insertions, 0 deletions