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authorKenneth Graunke <[email protected]>2016-04-26 01:44:51 -0700
committerKenneth Graunke <[email protected]>2016-04-26 21:32:35 -0700
commit1e44599a43f6e9e35c4e951d55897c4e5a750fb9 (patch)
treed2cd298644a199c7f8e8667e1f0721c0e8be26b9 /src/glx/dri_common.h
parent361a24e1408fdda1c7cf1d7698a9d2e010a9ccfc (diff)
i965: Fix MapTextureImage for multi-slice/level stencil buffers.
We called intel_miptree_get_image_offset() to get the image offsets for the current level/slice, but then proceeded to ignore the results and clobber level/slice 0 every time. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94713 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
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