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authorEric Anholt <[email protected]>2010-07-12 11:04:07 -0700
committerEric Anholt <[email protected]>2010-07-12 13:26:46 -0700
commit6d8a0a0aadaafbab02dffcf7f89eb0210dd37b2e (patch)
treefe424ec3226da050c072fae82816448028800595 /src/glx/dri_common.h
parent5723e5bb8b73cd2a3b77d750972e3d0b4d0d0ff8 (diff)
glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.
This will be used by the Mesa IR and likely most HW backends, as it allows other optimizations to occur that might not otherwise. Fixes glsl-vs-mat-sub-1, glsl-vs-mat-div-1.
Diffstat (limited to 'src/glx/dri_common.h')
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