diff options
author | Ilia Mirkin <[email protected]> | 2017-01-25 22:31:58 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2017-02-02 20:28:58 -0500 |
commit | 7d3f9ed71c71637a91ecf15f50dbe7578a65d57e (patch) | |
tree | f72698fb71fc184208037b14317e11548eca0ef6 /src/glx/dri_common.c | |
parent | e73f87fcbdcb12b0b8d28c4ca3444bfb7669bca5 (diff) |
st/mesa: MAX_VARYING is the max supported number of patch varyings, not min
This fixes
GL45-CTS.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes
on nouveau. We only support 30 patch varyings (as 2 vec4 slots end up
being used for tess level settings), but were getting 32 exposed.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Cc: "13.0 17.0" <[email protected]>
Diffstat (limited to 'src/glx/dri_common.c')
0 files changed, 0 insertions, 0 deletions