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author | Stéphane Marchesin <[email protected]> | 2013-09-04 12:03:10 -0700 |
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committer | Stéphane Marchesin <[email protected]> | 2013-09-04 12:11:02 -0700 |
commit | 4e861ac4a1f1bdbd28f66e3f15eb45aa45a47bad (patch) | |
tree | fa8bbe4dc6406af2d962d56501763939a742689b /src/glx/dri_common.c | |
parent | a974b915b6035d93f1739793094157272444cd1c (diff) |
i915g: Add more optimizations
This patch adds liveness analysis to i915g and a couple
optimizations which benefit from it. One interesting
optimization turns (fake) indirect texture accesses into direct
texture accesses (the i915 supports a maximum of 4 indirect
texture accesses). Among other things this fixes a bunch of
piglit tests.
Diffstat (limited to 'src/glx/dri_common.c')
0 files changed, 0 insertions, 0 deletions