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author | Kenneth Graunke <[email protected]> | 2014-10-28 17:18:55 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-10-29 12:38:42 -0700 |
commit | 02f8f90cc2261167ea025cbb69f8856c33444007 (patch) | |
tree | cc9ccf9916710708c7b1fceee2f970eecbc6635e /src/glx/dri3_glx.c | |
parent | 1480814173f940a1a24c7242e31662e73efb064f (diff) |
i965: Rename brw_gs{,_emit}.[ch] to brw_ff_gs{,_emit}.[ch].
The brw_gs.[ch] and brw_gs_emit.c source files contain code for
emulating fixed-function unit functionality (VF primitive decomposition
or SOL) using the GS unit. They do not contain code to support proper
geometry shaders.
We've taken to calling that code "ff_gs" (see brw_ff_gs_prog_key,
brw_ff_gs_prog_data, brw_context::ff_gs, brw_ff_gs_compile,
brw_ff_gs_prog). So it makes sense to make the filenames match.
Signed-off-by: Kenneth Graunke <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
Acked-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/glx/dri3_glx.c')
0 files changed, 0 insertions, 0 deletions