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author | Emil Velikov <[email protected]> | 2016-09-09 15:20:23 +0100 |
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committer | Emil Velikov <[email protected]> | 2016-10-18 17:06:26 +0100 |
commit | f9f7e44c94f7eee4778768adf7afffba6c0581e7 (patch) | |
tree | 636d768a02bf61afac29efdc3c55d68b7665b4bb /src/glx/dri3_glx.c | |
parent | 4f1c33fd9d0585b5835c1d1c8a013391b65b37d7 (diff) |
loader: remove final sysfs codepath in loader_get_device_name_for_fd()
Effectively everyone with actual hardware and/or requesting the
"device_name" requires a working libdrm. Thus they could/should already
be using the (now only) codepath.
Apart from the code simplification, we can slim down our configure.ac
even further. But that will be done in separate patch(es).
Cc: Gary Wong <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/glx/dri3_glx.c')
0 files changed, 0 insertions, 0 deletions