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authorKristian Høgsberg <[email protected]>2010-05-21 10:36:56 -0400
committerKristian Høgsberg <[email protected]>2010-05-21 23:24:37 -0400
commit643b2af0203764cb9f0a5b9e082937ab3f243523 (patch)
tree685afc7329526395fd7865017d05893c9bd3396d /src/glx/dri2_glx.c
parent4db0c760195c67f1bc114fdfb8464791030a526c (diff)
glx: Split tfp functions out to context vtable
This introduces a new per-context vtable, which lets us clean up all the #ifdef's a bit and move the DRI2 specific implementation into dri2_glx.c.
Diffstat (limited to 'src/glx/dri2_glx.c')
-rw-r--r--src/glx/dri2_glx.c36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index 45959915b4b..ba546a6bc1c 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -563,6 +563,40 @@ dri2InvalidateBuffers(Display *dpy, XID drawable)
#endif
}
+static void
+dri2_bind_tex_image(Display * dpy,
+ GLXDrawable drawable,
+ int buffer, const int *attrib_list)
+{
+ GLXContext gc = __glXGetCurrentContext();
+ __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
+
+ if (pdraw != NULL) {
+ if (pdraw->psc->texBuffer->base.version >= 2 &&
+ pdraw->psc->texBuffer->setTexBuffer2 != NULL) {
+ (*pdraw->psc->texBuffer->setTexBuffer2) (gc->__driContext,
+ pdraw->textureTarget,
+ pdraw->textureFormat,
+ pdraw->driDrawable);
+ }
+ else {
+ (*pdraw->psc->texBuffer->setTexBuffer) (gc->__driContext,
+ pdraw->textureTarget,
+ pdraw->driDrawable);
+ }
+ }
+}
+
+static void
+dri2_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
+{
+}
+
+static const struct glx_context_vtable dri2_context_vtable = {
+ dri2_bind_tex_image,
+ dri2_release_tex_image,
+};
+
static __GLXDRIscreen *
dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
__GLXdisplayPrivate * priv)
@@ -683,6 +717,8 @@ dri2CreateScreen(__GLXscreenConfigs * psc, int screen,
psp->copySubBuffer = dri2CopySubBuffer;
__glXEnableDirectExtension(psc, "GLX_MESA_copy_sub_buffer");
+ psc->direct_context_vtable = &dri2_context_vtable;
+
Xfree(driverName);
Xfree(deviceName);