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authorKenneth Graunke <[email protected]>2018-07-11 10:50:16 -0700
committerKenneth Graunke <[email protected]>2018-07-25 14:43:47 -0700
commit933223db3ceacad9f25a6c74213a54854550315b (patch)
tree967c0e9a7b0c4ccae1d796a797503551fa7c7e94 /src/glx/dri2.h
parentaa59f9c8bc6796796487dd74b7fd568186b38350 (diff)
intel: Make the decoder handle STATE_BASE_ADDRESS not being a buffer.
Normally, i965 programs STATE_BASE_ADDRESS every batch, and puts all state for a given base in a single buffer. I'm working on a prototype which emits STATE_BASE_ADDRESS only once at startup, where each base address is a fixed 4GB region of the PPGTT. State may live in many buffers in that 4GB region, even if there isn't a buffer located at the actual base address itself. To handle this, we need to save the STATE_BASE_ADDRESS values across multiple batches, rather than assuming we'll see the command each time. Then, each time we see a pointer, we need to ask the driver for the BO map for that data. (We can't just use the map for the base address, as state may be in multiple buffers, and there may not even be a buffer at the base address to map.) v2: Fix things caught in review by Lionel: - Drop bogus bind_bo.size check. - Drop "get the BOs again" code - we just get the BOs as needed - Add a message about interface descriptor data being unavailable Reviewed-by: Lionel Landwerlin <[email protected]>
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