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authorEric Anholt <[email protected]>2010-06-02 13:56:39 -0700
committerEric Anholt <[email protected]>2010-06-02 14:06:41 -0700
commit84db95bfcd340a26a448fa89a19215711681cb50 (patch)
tree20bcbbb61dbf4e9b6b94a1685bb755913b961f06 /src/glx/dri2.c
parenta33b5ef7d02a45bda106065e7c927358b04fe289 (diff)
shaders: Don't lose the param binding swizzle for single params.
Multiple item params are OK because we don't allow swizzles for them (in case you do array access to hit their elements, for example). For singles, though, using the swizzle can cut down on storage, we do want to allow a swizzled use of another param. Fixes OGLC texRect.c.
Diffstat (limited to 'src/glx/dri2.c')
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