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author | Lucas Stach <[email protected]> | 2017-05-15 17:06:41 +0200 |
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committer | Lucas Stach <[email protected]> | 2017-06-08 18:29:36 +0200 |
commit | 978e6876f1cd8ccc8850a5665e9619a3e29b731e (patch) | |
tree | cc9f5801accf0b6110a996fe9cd220e1af73ecfd /src/glx/create_context.c | |
parent | f25390afa49f51fadaafed70a890093f96e7a02d (diff) |
etnaviv: flush resource when binding as sampler view
As TS is also allowed on sampler resources, we need to make sure to resolve
to self when binding the resource as a texture, to avoid stale content
being sampled.
Signed-off-by: Lucas Stach <[email protected]>
Diffstat (limited to 'src/glx/create_context.c')
0 files changed, 0 insertions, 0 deletions