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authorDave Airlie <[email protected]>2015-11-30 14:56:10 +1000
committerDave Airlie <[email protected]>2015-12-07 09:59:00 +1000
commit731ff3766f0c4f0792ea518907d65f7b632d4053 (patch)
treeda4c7e6ac63e7967cfb03e2e645e1719320b4396 /src/glx/create_context.c
parent38b5ee479615572d06a52b4c7b74d76c77afc037 (diff)
r600: create LDS info constants buffer and write LDS registers. (v2)
This creates a constant buffer with the information about the layout of the LDS memory that is given to the vertex, tess control and tess evaluation shaders. This also programs the LDS size and the LS_HS_CONFIG registers, on evergreen only. v2: calculate lds hs num waves properly (Marek) Emit the state only when something has changed (airlied). Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glx/create_context.c')
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