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authorAlyssa Rosenzweig <[email protected]>2019-03-13 01:50:40 +0000
committerAlyssa Rosenzweig <[email protected]>2019-03-14 22:47:12 +0000
commit2eb65c21737e6b48107d056a6cb686421baf27d3 (patch)
tree3e1f551349c84b0c9201666745f55428a269e94f /src/glx/create_context.c
parentc6a725888f82d51fc70d7e1a2508afdb1b215064 (diff)
panfrost: Compute viewport state on the fly
Previously, we were caching this incorrectly; there's no real reason to given how variable it is (sensitive to changes in viewport, framebuffer dimensions, and scissors) and how cheap it is to recompute. So, just do it on the fly each draw. Fixes glmark-es2 -bshadow and -brefract. Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/glx/create_context.c')
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