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authorIan Romanick <[email protected]>2013-12-13 14:36:17 -0800
committerIan Romanick <[email protected]>2014-02-02 16:49:08 +0100
commit2d3f92e881dbd9d1aff17bba0d182c8ef645a2ca (patch)
tree54942704a8a10156f498c58fb4d407dac55317d9 /src/glx/create_context.c
parenta722454dac284e31564d62e537976070bba1eaf8 (diff)
meta: Release resources used by decompress_texture_image
decompress_texture_image creates an FBO, an RBO, a VBO, a VAO, and a sampler object, but none of them are ever released. Later patches will add program objects, exacerbating the problem. Leaking piles of memory is generally frowned upon. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Cc: "9.1 9.2 10.0" <[email protected]>
Diffstat (limited to 'src/glx/create_context.c')
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