diff options
author | Eric Anholt <[email protected]> | 2016-08-05 11:21:56 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2016-08-19 13:11:36 -0700 |
commit | 3f607f9e4f4a55d62088ea85192cda04a3e79a4e (patch) | |
tree | d2b78a1626f97b4ca98ea0f1ff8e64ca0a7878ff /src/glx/compsize.c | |
parent | ed92241d7848a5f08360240795869d72b68054a3 (diff) |
nir: Use the system-value front face for twoside lowering.
GLSL-to-NIR generates system value usage, and vc4/freedreno would both
like the system value instead of the varying, so switch this pass over to
it.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glx/compsize.c')
0 files changed, 0 insertions, 0 deletions