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author | Nanley Chery <[email protected]> | 2018-06-11 10:35:28 -0700 |
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committer | Nanley Chery <[email protected]> | 2018-07-13 08:31:21 -0700 |
commit | 32b22592a883b527c7207818e209300542b15edc (patch) | |
tree | 57dbd03d0ff1250bcb5863b72100e02d7a737f9b /src/glx/compsize.c | |
parent | 2321e85759b5737ffeaebeef0c92c8baf4be612c (diff) |
i965/miptree: Share alloc_flags in miptree_create
Note that this maintains BO_ALLOC_BUSY for depth renderbuffers, but not
depth textures.
v2: Add note about BO_ALLOC_BUSY in message (Topi).
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/glx/compsize.c')
0 files changed, 0 insertions, 0 deletions