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author | Samuel Pitoiset <[email protected]> | 2016-09-14 20:37:12 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2016-09-26 19:39:04 +0200 |
commit | ac859d68f474694f9cb1de007997c936d735a48c (patch) | |
tree | e87dd4bf80f17a5ed340f89212c4011a917d9724 /src/glx/apple | |
parent | e05042b3678f260385e1e21499025cb35310c6ad (diff) |
nvc0: allow to force compiling programs in debug build
This adds a new envvar called NV50_PROG_CHIPSET which allows to
compile shaders with a different target, especially useful for
shader-db.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glx/apple')
0 files changed, 0 insertions, 0 deletions