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authorIan Romanick <[email protected]>2018-01-11 14:14:25 -0800
committerIan Romanick <[email protected]>2018-01-30 15:40:14 -0800
commit821e7a4d329f8460d0d27683580a703d9ed8431c (patch)
treeb37fddbe6a5e14eacf3abba9c704eec6439f9824 /src/glx/apple/glx_empty.c
parent68420d8322c2b304a0b15f94b43dec19f082dfae (diff)
nir: Separate a weird compare with zero to two compares with zero
min(a+b, c+d) >= 0 becomes (a+b >= 0 && c+d >= 0). No shader-db changes, but it does prevent 6 to 12 instruction regressions in the next patch on all measured Intel platforms. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Elie Tournier <[email protected]>
Diffstat (limited to 'src/glx/apple/glx_empty.c')
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