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authorJeremy Huddleston <[email protected]>2010-01-02 00:03:53 -0500
committerJeremy Huddleston <[email protected]>2010-04-27 11:26:51 -0700
commitf5aa5377a52c50c94b6a6d6d48c0057dbe874692 (patch)
tree1a6376407eb458e855f9bdf2287ff94633486eb4 /src/glx/apple/apple_glx_pbuffer.c
parentde96d063b1eba9137d96074c9434aafe858d3271 (diff)
apple: Use mesa gl.h rather than generating one.
Signed-off-by: Jeremy Huddleston <[email protected]>
Diffstat (limited to 'src/glx/apple/apple_glx_pbuffer.c')
-rw-r--r--src/glx/apple/apple_glx_pbuffer.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glx/apple/apple_glx_pbuffer.c b/src/glx/apple/apple_glx_pbuffer.c
index 3dfdc54763a..fb56b7512e6 100644
--- a/src/glx/apple/apple_glx_pbuffer.c
+++ b/src/glx/apple/apple_glx_pbuffer.c
@@ -30,6 +30,7 @@
#include <stdlib.h>
#include <pthread.h>
#include <assert.h>
+#include <GL/glew.h>
#include "apple_glx.h"
#include "glcontextmodes.h"
#include "apple_glx_context.h"