diff options
author | Jon TURNEY <[email protected]> | 2014-05-12 10:17:06 +0100 |
---|---|---|
committer | Jon TURNEY <[email protected]> | 2014-05-23 15:24:04 +0100 |
commit | 45f9aae004f7bd723c3f313ee3dd8a25aa420ffa (patch) | |
tree | 1dc94055f8be1c6bfbc8671c914cea2f0c5d1681 /src/glx/apple/apple_glx.h | |
parent | ff90a8784cf22ada7bba75f90460b063818abda7 (diff) |
Make DRI dependencies and build depend on the target
- Don't require xcb-dri[23] etc. if we aren't building for a target with DRM, as
we won't be using dri[23]
- Enable a more fine-grained control of what DRI code is built, so that a libGL
using direct swrast can be built on targets which don't have DRM.
The HAVE_DRI automake conditional is retired in favour of a number of other
conditionals:
HAVE_DRI2 enables building of code using the DRI2 interface (and possibly DRI3
with HAVE_DRI3)
HAVE_DRISW enables building of DRI swrast
HAVE_DRICOMMON enables building of target-independent DRI code, and also enables
some makefile cases where a more detailled decision is made at a lower level.
HAVE_APPLEDRI enables building of an Apple-specific direct rendering interface,
still which requires additional fixing up to build properly.
v2:
Place xfont.c and drisw_glx.c into correct categories.
Update 'make check' as well
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Jeremy Huddleston Sequoia <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/glx/apple/apple_glx.h')
0 files changed, 0 insertions, 0 deletions