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author | Francisco Jerez <[email protected]> | 2015-08-17 01:25:11 +0300 |
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committer | Francisco Jerez <[email protected]> | 2015-08-20 12:26:54 +0300 |
commit | 241774aa03d6dda5fe4cd86c1988f1678d4c0e5f (patch) | |
tree | c84d88c476a87d640b2c4df70c7cc9418c7bc4b8 /src/glx/apple/TODO | |
parent | ebf1196d82eeed2f7863984ec33d26538a97b531 (diff) |
glsl: Add support for image binding qualifiers.
Support for binding an image to an image unit explicitly in the shader
source is required by both GLSL 4.2 and GLSL ES 3.1, but not by the
original ARB_shader_image_load_store extension.
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/glx/apple/TODO')
0 files changed, 0 insertions, 0 deletions