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authorBrian Paul <[email protected]>2017-07-11 14:56:00 -0600
committerBrian Paul <[email protected]>2017-07-11 15:43:36 -0600
commitf7e78abdf45b26f3991dc336120162ae01b208f1 (patch)
tree644c680046d1fe7381ded57a8a98c3e3e26c794f /src/glx/XF86dri.c
parentcead51a0c63df1613f9f6400657597679126024c (diff)
svga: fix texture swizzle writemasking
Commit bfe1e7737a76e3b046 changed how texture swizzles are set up. This exposed a latent bug in the VMware driver: we were ignoring the texture instruction's writemask when applying the 0 and 1 swizzle terms. This wasn't caught by the Piglit texture swizzle test because it only exercises fixed function (no write masking). Fixes issues seen with ETQW apitrace. CC: <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/glx/XF86dri.c')
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