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author | Brian Paul <[email protected]> | 2017-07-11 14:56:00 -0600 |
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committer | Brian Paul <[email protected]> | 2017-07-11 15:43:36 -0600 |
commit | f7e78abdf45b26f3991dc336120162ae01b208f1 (patch) | |
tree | 644c680046d1fe7381ded57a8a98c3e3e26c794f /src/glx/XF86dri.c | |
parent | cead51a0c63df1613f9f6400657597679126024c (diff) |
svga: fix texture swizzle writemasking
Commit bfe1e7737a76e3b046 changed how texture swizzles are set up.
This exposed a latent bug in the VMware driver: we were ignoring
the texture instruction's writemask when applying the 0 and 1
swizzle terms.
This wasn't caught by the Piglit texture swizzle test because it
only exercises fixed function (no write masking).
Fixes issues seen with ETQW apitrace.
CC: <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/glx/XF86dri.c')
0 files changed, 0 insertions, 0 deletions