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author | Kenneth Graunke <[email protected]> | 2014-09-02 11:38:29 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-09-03 17:11:33 -0700 |
commit | f92fbd554f2e9e702a2bd650c9b2571a3f4f1ab8 (patch) | |
tree | b6e24c2b40ae16c6c4f636f93b881d4c5e4815dc /src/glx/XF86dri.c | |
parent | 7528f6fd178ef10b7fde8e66c57bec38127471fd (diff) |
i965: Move curb_read_length/total_scratch to brw_stage_prog_data.
All shader stages have these fields, so it makes sense to store them in
the common base structure, rather than duplicating them in each.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glx/XF86dri.c')
0 files changed, 0 insertions, 0 deletions